Locked Doors

This commit is contained in:
Marco 2025-04-24 16:40:51 +02:00
commit e25da0fe16
20 changed files with 318 additions and 61 deletions

View file

@ -1,11 +1,9 @@
[gd_scene load_steps=10 format=4 uid="uid://cadjkf73yep12"]
[gd_scene load_steps=8 format=4 uid="uid://cadjkf73yep12"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_3j8r8"]
[ext_resource type="Resource" uid="uid://bew4cuec4pbms" path="res://Resources/RogueliteMaps/KeyRoom1.tres" id="2_3j8r8"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="3_t6hxp"]
[ext_resource type="PackedScene" uid="uid://bc64lr3vlwchq" path="res://Scenes/Door_Vertical.tscn" id="4_3j8r8"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="4_hfso4"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_3o7os"]
[ext_resource type="PackedScene" uid="uid://mtn26qwp4yqy" path="res://Scenes/Items/Gray_Keycard.tscn" id="5_7qdwd"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_sn1r1"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
@ -22,9 +20,6 @@ size = Vector2(272, 85)
process_mode = 1
script = ExtResource("1_3j8r8")
RoomResource = ExtResource("2_3j8r8")
DoorPrefab = ExtResource("3_t6hxp")
VerticalDoorPrefab = ExtResource("4_3j8r8")
WallPrefab = ExtResource("4_hfso4")
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -50,6 +45,9 @@ metadata/_edit_lock_ = true
[node name="Actors" type="Node2D" parent="Tilemaps"]
metadata/_edit_lock_ = true
[node name="GrayKeycard" parent="Tilemaps/Actors" instance=ExtResource("5_7qdwd")]
position = Vector2(159, 93)
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]