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Roguelike map
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18 changed files with 226 additions and 101 deletions
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@ -34,6 +34,7 @@ public partial class DifficultyMenu : MenuBase
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GlobalState.Session.NewSession();
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GlobalState.Session.AllowSaving = true;
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GlobalState.Session.Difficulty = difficultyLevel;
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GlobalState.Session.GameMode = GameMode.Game;
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GlobalState.Instance.GotoScene(StartMap);
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}
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}
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