Roguelike map

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Marco 2025-04-10 19:04:06 +02:00
commit e1496c9228
18 changed files with 226 additions and 101 deletions

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using Godot;
namespace Cirno.Scripts.Resources.Roguelite;
[GlobalClass]
public partial class RogueliteRoomResource : Resource
{
[Export] public StringName RoomName { get; set; }
[Export] public StringName ScenePath { get; set; }
[Export] public Vector2 Size { get; set; } = new(20, 10);
}

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