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Made crosshair into a module
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10 changed files with 93 additions and 36 deletions
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@ -166,7 +166,7 @@ public partial class Active : PlayerStateBase
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_animationProvider.SetAnimationSpeed(MainObject.Velocity);
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_animationProvider.SetAnimation(FacingDirection);
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_crosshairProvider.UpdatePosition(FacingDirection);
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//_crosshairProvider.UpdatePosition(FacingDirection);
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HandleShoot();
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