Fix shader materials on forcefields

This commit is contained in:
Marco 2025-02-24 14:23:59 +01:00
commit dc70bd8122
8 changed files with 201 additions and 25 deletions

View file

@ -986,6 +986,10 @@ texture = ExtResource("12_fb37q")
4:6/0 = 0
3:6/0 = 0
2:6/0 = 0
4:0/0 = 0
4:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:1/0 = 0
4:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
[resource]
physics_layer_0/collision_layer = 1