3D Boss scripts implementation

This commit is contained in:
Marco 2025-06-30 17:28:19 +02:00
commit dbf7f1a963
29 changed files with 1805 additions and 1188 deletions

View file

@ -1,4 +1,5 @@
using Cirno.Scripts.Actors;
using Cirno.Scripts.Weapons;
using Godot;
namespace Cirno.Scripts.Resources;
@ -28,12 +29,12 @@ public partial class TimeModifier : Resource
return this.MemberwiseClone() as TimeModifier;
}
public virtual void Start(Bullet bullet)
public virtual void Start(IBullet bullet)
{
}
public virtual void Update(Bullet bullet, double delta, double elapsed)
public virtual void Update(IBullet bullet, double delta, double elapsed)
{
}