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3D Boss scripts implementation
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29 changed files with 1805 additions and 1188 deletions
14
Scripts/Components/Actors/3D/BulletSprite3D.cs
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14
Scripts/Components/Actors/3D/BulletSprite3D.cs
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using Cirno.Scripts.Weapons;
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using Godot;
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namespace Cirno.Scripts.Components.Actors._3D;
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public partial class BulletSprite3D : Sprite3D
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{
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private Bullet3D _parent;
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public override void _Ready()
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{
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_parent = GetParent<Bullet3D>();
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}
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}
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1
Scripts/Components/Actors/3D/BulletSprite3D.cs.uid
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Scripts/Components/Actors/3D/BulletSprite3D.cs.uid
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uid://c4j8jwgs6okew
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