Prisms and hit buttons

This commit is contained in:
Marco 2025-05-27 15:11:02 +02:00
commit dbca78c0b7
8 changed files with 141 additions and 6 deletions

View file

@ -301,7 +301,7 @@ ActivationType = 0
Targets = Array[NodePath]([NodePath("../Rumia")])
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_jm0wb"]
[sub_resource type="Resource" id="Resource_w8skm"]
resource_local_to_scene = true
script = ExtResource("49_0si7g")
Target = NodePath(".")
@ -1260,7 +1260,7 @@ Events = Array[ExtResource("62_w8skm")]([SubResource("Resource_068l7"), SubResou
[node name="BossBattleStartScript" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[ExtResource("62_w8skm")]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_jm0wb")])
Events = Array[ExtResource("62_w8skm")]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_w8skm")])
[node name="Enemy13" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")]
position = Vector2(-1657, -788)