Dead fairy guard

This commit is contained in:
Marco 2025-03-12 13:57:25 +01:00
commit da5039176b
10 changed files with 80 additions and 27 deletions

View file

@ -60,6 +60,6 @@ public partial class DeathAnimationHandler : ActorModule
private void CreateDebris()
{
if (DebrisScene == null) return;
_actor.CreateSibling<Barrel>(DebrisScene);
_actor.CreateSibling<Node2D>(DebrisScene);
}
}