Dead fairy guard

This commit is contained in:
Marco 2025-03-12 13:57:25 +01:00
commit da5039176b
10 changed files with 80 additions and 27 deletions

View file

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[gd_scene load_steps=2 format=3 uid="uid://cm564ue740cpx"]
[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="1_p33aj"]
[node name="DeadFairy" type="AnimatedSprite2D"]
sprite_frames = ExtResource("1_p33aj")
animation = &"dead"
autoplay = "dead"