Generic enemies

This commit is contained in:
Marco 2025-06-03 10:11:09 +02:00
commit d99c773641
55 changed files with 968 additions and 204 deletions

View file

@ -1,4 +1,5 @@
using Cirno.Scripts.Resources.Loot;
using Cirno.Scripts.Resources.ScriptableBullets;
using Godot;
using Godot.Collections;
@ -33,5 +34,8 @@ public partial class EnemyResource : Resource
[Export] public float ResponseTime { get; private set; } = 0.5f;
[Export] public Texture2D IconSprite { get; private set; }
[Export] public SpriteFrames AnimationFrames { get; private set; }
[Export] public BossScript BossScript { get; private set; }
}