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Generic enemies
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55 changed files with 968 additions and 204 deletions
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@ -4,6 +4,7 @@ using Godot;
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namespace Cirno.Scripts.AttackPatterns;
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[GlobalClass]
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[Tool]
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public partial class LaserPattern : SpiralPattern
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{
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[ExportGroup("Laser")][Export] public float SpawnDelay { get; set; } = 0.3f; // Delay before beam appears
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