Generic enemies

This commit is contained in:
Marco 2025-06-03 10:11:09 +02:00
commit d99c773641
55 changed files with 968 additions and 204 deletions

View file

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=16 format=3 uid="uid://cocl3qontm3be"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=17 format=3 uid="uid://cocl3qontm3be"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="1_q1ekm"]
[ext_resource type="Texture2D" uid="uid://xgxxdq37pykh" path="res://Sprites/Actors/Fairy.png" id="1_sxbtw"]
@ -9,6 +9,7 @@
[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_qvgac"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_xkg5o"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_241b0"]
[ext_resource type="PackedScene" uid="uid://cm1edol8wvxjp" path="res://Scenes/Actors/Generic_Enemy_FSM.tscn" id="8_ppsgt"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ppsgt"]
atlas = ExtResource("1_sxbtw")
@ -48,7 +49,8 @@ metadata/_custom_type_script = "uid://cq65aed620ijo"
script = ExtResource("8_241b0")
EnemyName = &"Fairy"
EnemyKey = &"FAIRY_BASE"
PrefabPath = &"uid://clieeuln36a7a"
PrefabPath = &"uid://cm1edol8wvxjp"
Prefab = ExtResource("8_ppsgt")
MaxHealth = 4.0
MovementSpeed = 30.0
Weapon = ExtResource("7_xkg5o")