Icicle Repeater and tweaks to weapons

This commit is contained in:
Marco 2025-03-04 11:33:29 +01:00
commit d8397ed4d9
9 changed files with 99 additions and 9 deletions

View file

@ -41,6 +41,12 @@ public partial class Weapon : Node2D
_gameManager = this.GetGameManager();
_inventoryManager = this.GetInventoryManager();
// Start full
if (WeaponData != null)
{
LoadedAmmo = WeaponData.BulletCapacity;
}
}
public void Reload()