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Icicle Repeater and tweaks to weapons
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9 changed files with 99 additions and 9 deletions
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@ -41,6 +41,12 @@ public partial class Weapon : Node2D
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_gameManager = this.GetGameManager();
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_inventoryManager = this.GetInventoryManager();
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// Start full
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if (WeaponData != null)
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{
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LoadedAmmo = WeaponData.BulletCapacity;
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}
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}
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public void Reload()
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