Icicle Repeater and tweaks to weapons

This commit is contained in:
Marco 2025-03-04 11:33:29 +01:00
commit d8397ed4d9
9 changed files with 99 additions and 9 deletions

View file

@ -0,0 +1,19 @@
[gd_scene load_steps=5 format=3 uid="uid://cnhgvn2salyxl"]
[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_qo3uh"]
[ext_resource type="Resource" uid="uid://bgcgeg187vg1h" path="res://Resources/Items/IcicleRepeater.tres" id="2_qo3uh"]
[ext_resource type="Texture2D" uid="uid://bxe747rnr5xt7" path="res://Sprites/Items/Ice_Repeater.png" id="3_sb7le"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]
[node name="IcicleRepeater" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_qo3uh")
LootTable = [ExtResource("2_qo3uh")]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("3_sb7le")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jtwy2")