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Turrets
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10 changed files with 180 additions and 4 deletions
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@ -113,7 +113,6 @@ public partial class CameraPlayerDetection : PlayerDetection
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Node colliderNode = result["collider"].As<Node>();
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if (colliderNode is InteractionController interactionController && interactionController == _cachedPlayer)
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{
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GD.Print("Player detected!");
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detected = true;
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// Handle detection logic here
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}
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