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Basic boss patterns
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15 changed files with 387 additions and 64 deletions
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@ -62,6 +62,7 @@ public partial class RogueliteEnemySpawner : Marker2D
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Item = mapTheme.EnemiesLootTable.Items.ToList().Shuffle().First(),
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Chance = mapTheme.EnemyDropChance
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});
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_spawnedEnemy.ExtraLoot.Add(new LootDrop()
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{
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Item = mapTheme.PointItemResource,
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