Actor defeat script

This commit is contained in:
Marco 2025-02-23 19:32:36 +01:00
commit d49f5e2a45
4 changed files with 63 additions and 3 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=4 uid="uid://5klhna6pdpss"]
[gd_scene load_steps=25 format=4 uid="uid://5klhna6pdpss"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_uhxhn"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_afebu"]
@ -7,6 +7,7 @@
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_bsah1"]
[ext_resource type="Script" path="res://Scripts/TilemapAvoidance.cs" id="6_f3h3l"]
[ext_resource type="Script" path="res://Scenes/CameraController.gd" id="7_4a7df"]
[ext_resource type="PackedScene" uid="uid://b0gpbkxdfbnjh" path="res://Scenes/Actors/ForceField_Horizontal.tscn" id="8_5cbgu"]
[ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="8_scbgd"]
[ext_resource type="PackedScene" uid="uid://bc054js8ep2b" path="res://Scenes/Actors/4WayActorEnemyTest.tscn" id="8_vi7eu"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="9_xs7rn"]
@ -64,8 +65,12 @@ metadata/_edit_lock_ = true
[node name="ActorEnemyTest" parent="Tilemaps/Actors" instance=ExtResource("12_8mkvw")]
position = Vector2(258, 364)
[node name="ActorEnemyTest" parent="Tilemaps" instance=ExtResource("8_vi7eu")]
[node name="HorizontalForceField" parent="Tilemaps/Actors" instance=ExtResource("8_5cbgu")]
position = Vector2(15, 304)
[node name="ActorEnemyTest" parent="Tilemaps" node_paths=PackedStringArray("DefeatScript") instance=ExtResource("8_vi7eu")]
position = Vector2(8, 410)
DefeatScript = NodePath("../Actors/HorizontalForceField")
[node name="CameraController" type="Camera2D" parent="."]
script = ExtResource("7_4a7df")