Actor defeat script

This commit is contained in:
Marco 2025-02-23 19:32:36 +01:00
commit d49f5e2a45
4 changed files with 63 additions and 3 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=3 uid="uid://bc054js8ep2b"]
[gd_scene load_steps=19 format=3 uid="uid://bc054js8ep2b"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_ugrra"]
[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_i2plx"]
@ -14,6 +14,7 @@
[ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_fu5g7"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_e2vvk"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_881we"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_17yce"]
[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
radius = 5.0
@ -98,6 +99,9 @@ shape = SubResource("CircleShape2D_0tkae")
script = ExtResource("13_e2vvk")
ExplosionData = ExtResource("14_881we")
[node name="DefeatScriptHandler" type="Node2D" parent="."]
script = ExtResource("15_17yce")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]