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Updated func godot to latest dev
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aef2437e21
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26 changed files with 682 additions and 6069 deletions
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@ -10,6 +10,7 @@ target_map_editor = 0
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models_sub_folder = ""
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scale_expression = ""
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generate_size_property = false
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rotation_offset = Vector3(0, 180, 0)
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generate_gd_ignore_file = false
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scene_file = ExtResource("2_6p0lm")
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apply_rotation_on_map_build = true
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@ -23,7 +24,8 @@ class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"model": "\"3D/MapModels/Barrel3DModel.glb\"",
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"size": AABB(-8, -8, -8, 8, 8, 8)
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"size": AABB(-8, -8, -8, 8, 8, 8),
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"studio": "\"3D/MapModels/actor_chest_1.glb\""
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}
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node_class = ""
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name_property = ""
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