Nuclear gun and 3D tests

This commit is contained in:
MaddoScientisto 2025-03-22 00:33:24 +01:00
commit d1d3a3fdd5
34 changed files with 750 additions and 55 deletions

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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://brsukcuyoq364"]
[ext_resource type="Texture2D" uid="uid://cfxxgj6i5fykd" path="res://Sprites/Items/Nuclear_Gun.png" id="1_qxsuv"]
[ext_resource type="Resource" uid="uid://bpuvt30alfxhh" path="res://Resources/Weapons/NuclearGun.tres" id="3_5kq8e"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="4_imbrn"]
[resource]
script = ExtResource("4_imbrn")
ItemName = &"Nuclear Gun (MP-42)"
ItemDescription = &"Shoots micro suns"
ItemKey = &"NUCLEAR_GUN"
Item = 9
WeaponData = ExtResource("3_5kq8e")
Amount = 1
Max = 1
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 1
Selectable = true
InventorySprite = ExtResource("1_qxsuv")
DropScenePath = &"res://Scenes/Items/Nuclear_Gun_Pickup.tscn"

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[gd_resource type="Resource" script_class="LootItem" load_steps=3 format=3 uid="uid://cfod8kephnio6"]
[ext_resource type="Texture2D" uid="uid://b61po207ggn63" path="res://Sprites/Items/Yin_Ammo.png" id="1_6ly0q"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_x45it"]
[resource]
script = ExtResource("2_x45it")
ItemName = &"Nuclear Ammo"
ItemDescription = &"Ammo for Nuclear weapons"
ItemKey = &"NUCLEAR_AMMO"
Item = 3
Amount = 5
Max = 50
PickupIfMaxed = false
ConsumeOnUse = true
UiType = 2
Selectable = false
InventorySprite = ExtResource("1_6ly0q")
DropScenePath = &"res://Scenes/Items/Nuclear_Gun_Pickup.tscn"