Nuclear gun and 3D tests

This commit is contained in:
MaddoScientisto 2025-03-22 00:33:24 +01:00
commit d1d3a3fdd5
34 changed files with 750 additions and 55 deletions

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3D/3DTest.tscn Normal file
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[gd_scene load_steps=5 format=3 uid="uid://d360rx247qywn"]
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[ext_resource type="Script" uid="uid://q44rbbdjx75v" path="res://Scripts/TestRotation3D.cs" id="1_cucar"]
[ext_resource type="ArrayMesh" uid="uid://cllvgarxk3q8a" path="res://Models/carr/carr.obj" id="1_y0h7v"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cucar"]
albedo_texture = ExtResource("1_bkq0b")
[node name="3dTest" type="Node3D"]
script = ExtResource("1_cucar")
[node name="Carr" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.114124, 0, 0.0902536)
material_override = SubResource("StandardMaterial3D_cucar")
mesh = ExtResource("1_y0h7v")