Upgrade to godot 4.6

This commit is contained in:
MaddoScientisto 2026-01-31 08:38:43 +01:00
commit d16f9b3b9d
71 changed files with 306 additions and 506 deletions

View file

@ -1,12 +1,11 @@
[gd_resource type="Resource" script_class="MapResource" load_steps=4 format=3 uid="uid://b32mqmglcdo64"]
[gd_resource type="Resource" script_class="MapResource" format=3 uid="uid://b32mqmglcdo64"]
[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="1_ilxsg"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_kgbmv"]
[ext_resource type="Script" uid="uid://quy4d4tgvqfy" path="res://Scripts/Resources/MapResource.cs" id="2_kgbmv"]
[sub_resource type="Resource" id="Resource_kgbmv"]
script = ExtResource("1_ilxsg")
StartingEquipment = null
RemoveEquipment = null
metadata/_custom_type_script = "uid://mja0rk7n2kln"
[resource]