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Upgrade to godot 4.6
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://u6ydl4us550b"]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://u6ydl4us550b"]
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[ext_resource type="Texture2D" uid="uid://oo51h3hyujqp" path="res://3D/BlockbenchModels/AlarmBox/Alarm_Box_0.png" id="1_vfsbh"]
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