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Enemy Gravity
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9 changed files with 65 additions and 9 deletions
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@ -15,7 +15,7 @@ public partial class Init : EnemyStateBase3D
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//DamageReceiver.HealthProvider.MaxResource = StorageModule.Root.EnemyResource.MaxHealth;
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DetectionProvider.Initialize(MainObject);
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Storage.AiState = Storage.Root.StartingAiState;
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Storage.HomePosition = MainObject.GlobalPosition;
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// TODO: Hide wings
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// TODO: Hide aiming reticule
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