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Vending Machines
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16 changed files with 249 additions and 34 deletions
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@ -344,6 +344,7 @@ public partial class GameManager : Node2D
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{
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case GameState.Paused:
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case GameState.Dialogue:
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case GameState.Shop:
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case GameState.Inventory:
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GetTree().SetPause(true);
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//Input.MouseMode = Input.MouseModeEnum.Visible;
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@ -404,5 +405,6 @@ public enum GameState
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Playing,
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Dialogue,
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Controlling,
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Inventory
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Inventory,
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Shop
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}
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