Vending Machines

This commit is contained in:
Marco 2025-04-25 11:29:21 +02:00
commit d020b067af
16 changed files with 249 additions and 34 deletions

View file

@ -344,6 +344,7 @@ public partial class GameManager : Node2D
{
case GameState.Paused:
case GameState.Dialogue:
case GameState.Shop:
case GameState.Inventory:
GetTree().SetPause(true);
//Input.MouseMode = Input.MouseModeEnum.Visible;
@ -404,5 +405,6 @@ public enum GameState
Playing,
Dialogue,
Controlling,
Inventory
Inventory,
Shop
}