New Fairies

This commit is contained in:
MaddoScientisto 2025-02-23 21:08:52 +01:00
commit ce4df42890
11 changed files with 253 additions and 53 deletions

View file

@ -0,0 +1,82 @@
[gd_resource type="SpriteFrames" load_steps=10 format=3 uid="uid://bcc5mlwwnkvri"]
[ext_resource type="Texture2D" uid="uid://xgxxdq37pykh" path="res://Sprites/Actors/Fairy.png" id="1_dnfgi"]
[sub_resource type="AtlasTexture" id="AtlasTexture_13sn2"]
atlas = ExtResource("1_dnfgi")
region = Rect2(0, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_qs3gm"]
atlas = ExtResource("1_dnfgi")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_fppxn"]
atlas = ExtResource("1_dnfgi")
region = Rect2(0, 32, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_b01sl"]
atlas = ExtResource("1_dnfgi")
region = Rect2(16, 32, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_jgccb"]
atlas = ExtResource("1_dnfgi")
region = Rect2(0, 16, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_v7nm4"]
atlas = ExtResource("1_dnfgi")
region = Rect2(16, 16, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_cciyq"]
atlas = ExtResource("1_dnfgi")
region = Rect2(0, 48, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_c2w8n"]
atlas = ExtResource("1_dnfgi")
region = Rect2(16, 48, 16, 16)
[resource]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_13sn2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qs3gm")
}],
"loop": true,
"name": &"down",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_fppxn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b01sl")
}],
"loop": true,
"name": &"left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_jgccb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_v7nm4")
}],
"loop": true,
"name": &"right",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_cciyq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_c2w8n")
}],
"loop": true,
"name": &"up",
"speed": 5.0
}]

View file

@ -25,11 +25,12 @@ radius = 85.0529
[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"] [sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
radius = 5.09902 radius = 5.09902
[node name="ActorEnemyTest" type="CharacterBody2D"] [node name="FairyGuard" type="CharacterBody2D"]
collision_layer = 16 collision_layer = 16
collision_mask = 113 collision_mask = 113
script = ExtResource("1_ugrra") script = ExtResource("1_ugrra")
MovementSpeed = 30.0 MovementSpeed = 30.0
Health = 6.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_i2plx") sprite_frames = ExtResource("2_i2plx")

View file

@ -0,0 +1,109 @@
[gd_scene load_steps=19 format=3 uid="uid://dfat0erkvb513"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_p2pib"]
[ext_resource type="SpriteFrames" uid="uid://bcc5mlwwnkvri" path="res://Resources/Sprites/Fairy.tres" id="2_ycldt"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_bwdr1"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_5uoep"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/FourWayAnimationHandler.cs" id="5_6u5xg"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_3slbl"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_vtg4i"]
[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_j0gdf"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_4h871"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_nc74c"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_ksqei"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_ubjf1"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_pc4bh"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_bjjn4"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_t4y0s"]
[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
radius = 85.0529
[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
radius = 5.09902
[node name="Fairy" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 113
script = ExtResource("1_p2pib")
MovementSpeed = 30.0
Health = 6.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_ycldt")
animation = &"down"
[node name="MovementProvider" type="Node2D" parent="."]
script = ExtResource("3_bwdr1")
[node name="InputProvider" type="Node2D" parent="MovementProvider"]
script = ExtResource("4_5uoep")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_2b36v")
[node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")]
script = ExtResource("5_6u5xg")
_animatedSprite = NodePath("../AnimatedSprite2D")
[node name="ActorAi" type="Node2D" parent="."]
script = ExtResource("6_3slbl")
Ai = 0
[node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")]
script = ExtResource("7_vtg4i")
_navigationEnabled = true
CollisionMask = 81
EquippedWeapon = NodePath("../EnemyWeapon")
_playerDetection = NodePath("../PlayerDetection")
[node name="PlayerDetection" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2
script = ExtResource("8_j0gdf")
[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_sthwe")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
target_desired_distance = 64.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)
[node name="HealthProvider" type="Node2D" parent="."]
script = ExtResource("9_4h871")
ResourceName = "Health"
MaxResource = 6.0
[node name="EnemyWeapon" parent="." instance=ExtResource("10_nc74c")]
WeaponData = ExtResource("11_ksqei")
[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
script = ExtResource("12_ubjf1")
HealthProvider = NodePath("../HealthProvider")
BulletGroup = 2
[node name="Area2D" type="Area2D" parent="DamageReceiver"]
collision_layer = 16
collision_mask = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
shape = SubResource("CircleShape2D_0tkae")
[node name="DeathAnimation" type="Node2D" parent="."]
script = ExtResource("13_pc4bh")
ExplosionData = ExtResource("14_bjjn4")
[node name="DefeatScriptHandler" type="Node2D" parent="."]
script = ExtResource("15_t4y0s")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]
[connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]

View file

@ -9,7 +9,7 @@
[ext_resource type="Script" path="res://Scenes/CameraController.gd" id="7_4a7df"] [ext_resource type="Script" path="res://Scenes/CameraController.gd" id="7_4a7df"]
[ext_resource type="PackedScene" uid="uid://b0gpbkxdfbnjh" path="res://Scenes/Actors/ForceField_Horizontal.tscn" id="8_5cbgu"] [ext_resource type="PackedScene" uid="uid://b0gpbkxdfbnjh" path="res://Scenes/Actors/ForceField_Horizontal.tscn" id="8_5cbgu"]
[ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="8_scbgd"] [ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="8_scbgd"]
[ext_resource type="PackedScene" uid="uid://bc054js8ep2b" path="res://Scenes/Actors/4WayActorEnemyTest.tscn" id="8_vi7eu"] [ext_resource type="PackedScene" uid="uid://bc054js8ep2b" path="res://Scenes/Actors/FairyGuard_New.tscn" id="8_vi7eu"]
[ext_resource type="PackedScene" uid="uid://cd36ch65jijg0" path="res://Scenes/Activable/BulletEmitter.tscn" id="9_tniww"] [ext_resource type="PackedScene" uid="uid://cd36ch65jijg0" path="res://Scenes/Activable/BulletEmitter.tscn" id="9_tniww"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="9_xs7rn"] [ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="9_xs7rn"]
[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="10_86lpq"] [ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="10_86lpq"]

View file

@ -134,7 +134,6 @@ void fragment() {
} }
" "
graph_offset = Vector2(-6.8877, 111.307)
mode = 1 mode = 1
flags/light_only = false flags/light_only = false
nodes/fragment/0/position = Vector2(2960, 500) nodes/fragment/0/position = Vector2(2960, 500)

File diff suppressed because one or more lines are too long

View file

@ -6,7 +6,10 @@ using Godot;
public partial class Actor : CharacterBody2D public partial class Actor : CharacterBody2D
{ {
[Export] [Export]
public float MovementSpeed { get; private set; } public float MovementSpeed { get; private set; } = 20f;
[Export]
public float Health { get; private set; } = 4f;
[ExportCategory("Defeat Script")] [ExportCategory("Defeat Script")]
[Export] public Node2D DefeatScript { get; set; } [Export] public Node2D DefeatScript { get; set; }

View file

@ -18,6 +18,8 @@ public partial class DamageReceiverActorModule : ActorModule
{ {
_actor = actor; _actor = actor;
this.HealthProvider.MaxResource = actor.Health;
HealthProvider.FillResource(); HealthProvider.FillResource();
HealthProvider.ResourceDepleted += OnDeath; HealthProvider.ResourceDepleted += OnDeath;
} }

View file

@ -89,7 +89,6 @@ void fragment() {
} }
" "
graph_offset = Vector2(-10.9562, 180.832)
mode = 1 mode = 1
flags/light_only = false flags/light_only = false
nodes/fragment/0/position = Vector2(2520, 280) nodes/fragment/0/position = Vector2(2520, 280)

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Tilesets/factory.aseprite (Stored with Git LFS)

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Tilesets/factory.png (Stored with Git LFS)

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