mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:55:35 +00:00
2D Character and weapons
This commit is contained in:
parent
072f6d0ce6
commit
cc9c4e5aa1
37 changed files with 1115 additions and 91 deletions
|
|
@ -22,7 +22,6 @@ public partial class IsoMovementModule : ModuleBase<PlayerState, CharacterBody3D
|
|||
public int MovementSpeed => _isStrafing ? StrafeSpeed : Speed;
|
||||
|
||||
private IStateMachine<PlayerState, CharacterBody3D> _stateMachine;
|
||||
|
||||
private CharacterBody3D MainObject => _stateMachine.MainObject;
|
||||
|
||||
public override void EnterState(PlayerState state)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue