2D Character and weapons

This commit is contained in:
Marco 2025-06-17 11:57:59 +02:00
commit cc9c4e5aa1
37 changed files with 1115 additions and 91 deletions

View file

@ -24,7 +24,7 @@ public partial class BulletSpawner : Node2D
for (int i = 0; i < bulletInfo.BulletCount; i++)
{
// bullet = this.CreateChildOf<Bullet>(_gameManager.BulletsContainer, bulletScene, bulletInfo.Position);
bullet = PoolingManager.Instance.SpawnBullet(bulletInfo.OriginalBulletResource);
bullet = PoolingManager.Instance.SpawnBullet<Bullet>(bulletInfo.OriginalBulletResource);
bullet.GlobalPosition = bulletInfo.Position;
// var bullet = this.CreateChildOf<Bullet>(_gameManager.BulletsContainer, bulletInfo.BulletScene ?? BulletScene, bulletInfo.Position);