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2D Character and weapons
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37 changed files with 1115 additions and 91 deletions
13
Scripts/Components/Actors/MouseAimProvider2D.cs
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13
Scripts/Components/Actors/MouseAimProvider2D.cs
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using Godot;
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namespace Cirno.Scripts.Components.Actors;
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public partial class MouseAimProvider2D : Node2D, IMouseAimProvider
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{
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public Vector2 GetMouseAimInput()
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{
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var mouseWorldPos = this.GetGlobalMousePosition();
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return mouseWorldPos - this.GlobalPosition;
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}
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}
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