Enemy FSM death

This commit is contained in:
Marco 2025-03-21 15:33:37 +01:00
commit cc85cd4b54
4 changed files with 34 additions and 3 deletions

View file

@ -177,7 +177,7 @@ script = ExtResource("15_17yce")
[node name="LootDrops" type="Node2D" parent="."]
script = ExtResource("16_76vwd")
LootDrops = Array[ExtResource("17_gsthm")]([SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")])
LootDrops = [SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")]
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]

View file

@ -80,8 +80,9 @@ DamageReceiver = NodePath("../../DamageReceiver")
EquippedWeapon = NodePath("../../EnemyWeapon")
_moduleNodes = [NodePath("../../AnimationModule")]
[node name="Dead" type="Node2D" parent="StateMachine"]
[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule")]
script = ExtResource("8_pi7ab")
StorageModule = NodePath("../../Storage")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("1_ho0th")