Refactored switches and chests and mapping

This commit is contained in:
Marco 2025-01-30 17:24:40 +01:00
commit cc5376e94e
14 changed files with 158 additions and 91 deletions

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@ -6,11 +6,10 @@
[sub_resource type="RectangleShape2D" id="RectangleShape2D_x0adl"]
[node name="ControlPad" type="Area2D" node_paths=PackedStringArray("Target") groups=["Interactable"]]
[node name="ControlPad" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_8ev2v")
Target = NodePath("Pickupper")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_x0adl")