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Refactored switches and chests and mapping
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parent
295d32e66d
commit
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14 changed files with 158 additions and 91 deletions
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@ -1,6 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://crph24e6e0v0q"]
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[ext_resource type="Script" path="res://Scenes/Interactable.cs" id="1_g3j01"]
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[ext_resource type="Script" path="res://Scripts/Interactables/Switch.cs" id="1_alima"]
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[ext_resource type="Texture2D" uid="uid://d24g1qb40t72l" path="res://Sprites/Button_Small.png" id="2_7m30w"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_vvpve"]
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@ -8,7 +8,7 @@
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[node name="ControlPad" type="Area2D" groups=["Interactable"]]
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collision_layer = 4
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collision_mask = 2
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script = ExtResource("1_g3j01")
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script = ExtResource("1_alima")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_vvpve")
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