Updated dialogic

This commit is contained in:
MaddoScientisto 2026-01-05 16:00:41 +01:00
commit cbb82512ee
483 changed files with 5743 additions and 2177 deletions

View file

@ -82,7 +82,8 @@ func _on_dialogic_text_event(info:Dictionary):
bubble_to_use.current_character = info.character
bubble_to_use.node_to_point_at = node_to_point_at
bubble_to_use.reset()
if not bubble_to_use.visible:
bubble_to_use.reset()
if has_node('TextBubbleLayer'):
get_node("TextBubbleLayer").bubble_apply_overrides(bubble_to_use)
bubble_to_use.open()

View file

@ -1 +1 @@
uid://dr53w8p0iwcn2
uid://v8guu7n6gv8a

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://syki6k0e6aac"]
[ext_resource type="Script" uid="uid://dr53w8p0iwcn2" path="res://addons/dialogic/Modules/DefaultLayoutParts/Base_TextBubble/text_bubble_base.gd" id="1_urqwc"]
[ext_resource type="Script" uid="uid://v8guu7n6gv8a" path="res://addons/dialogic/Modules/DefaultLayoutParts/Base_TextBubble/text_bubble_base.gd" id="1_urqwc"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_70ljh"]
content_margin_left = 5.0