mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-17 19:13:47 +00:00
Updated dialogic
This commit is contained in:
parent
1d11462073
commit
cbb82512ee
483 changed files with 5743 additions and 2177 deletions
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@ -1 +1 @@
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uid://drwfgv17x3478
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uid://bcsda7vbawlgv
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://cfcs7lb6gqnmd"]
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[ext_resource type="Script" uid="uid://drwfgv17x3478" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_exports.gd" id="1_isys8"]
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[ext_resource type="Script" uid="uid://bcsda7vbawlgv" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_exports.gd" id="1_isys8"]
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[node name="Settings" type="VBoxContainer"]
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custom_minimum_size = Vector2(0, 35)
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@ -10,13 +10,13 @@ func _get_title() -> String:
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func _load_portrait_data(data:Dictionary) -> void:
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%IgnoreScale.set_pressed_no_signal(data.get('ignore_char_scale', false))
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%PortraitScale.value = data.get('scale', 1.0)*100
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%PortraitScale.set_value(data.get('scale', 1.0)*100)
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%PortraitOffset.set_value(data.get('offset', Vector2()))
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%PortraitOffset._load_display_info({'step':1})
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%PortraitMirror.set_pressed_no_signal(data.get('mirror', false))
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func _on_portrait_scale_value_changed(value:float) -> void:
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func _on_portrait_scale_value_changed(_property:String, value:float) -> void:
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var data: Dictionary = selected_item.get_metadata(0)
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data['scale'] = value/100.0
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update_preview.emit()
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@ -37,7 +37,7 @@ func _on_ignore_scale_toggled(button_pressed:bool) -> void:
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changed.emit()
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func _on_portrait_offset_value_changed(property:String, value:Vector2) -> void:
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func _on_portrait_offset_value_changed(_property:String, value:Vector2) -> void:
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var data: Dictionary = selected_item.get_metadata(0)
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data['offset'] = value
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update_preview.emit()
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@ -1 +1 @@
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uid://kq0tngakxiwn
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uid://uv6dx3sofwae
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@ -1,7 +1,8 @@
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[gd_scene load_steps=3 format=3 uid="uid://crke8suvv52c6"]
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[gd_scene load_steps=4 format=3 uid="uid://crke8suvv52c6"]
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[ext_resource type="Script" uid="uid://kq0tngakxiwn" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_layout.gd" id="1_76vf2"]
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[ext_resource type="Script" uid="uid://uv6dx3sofwae" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_layout.gd" id="1_76vf2"]
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[ext_resource type="PackedScene" uid="uid://dtimnsj014cu" path="res://addons/dialogic/Editor/Events/Fields/field_vector2.tscn" id="2_c8kyi"]
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[ext_resource type="PackedScene" uid="uid://kdpp3mibml33" path="res://addons/dialogic/Editor/Events/Fields/field_number.tscn" id="2_daw3l"]
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[node name="Layout" type="HFlowContainer"]
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offset_right = 428.0
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@ -25,13 +26,13 @@ layout_mode = 2
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layout_mode = 2
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text = "Scale:"
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[node name="PortraitScale" type="SpinBox" parent="HBoxContainer"]
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[node name="PortraitScale" parent="HBoxContainer" instance=ExtResource("2_daw3l")]
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unique_name_in_owner = true
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layout_mode = 2
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tooltip_text = "A scale to be applied on top of the main scale
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(unless ignore main scale is pressed)."
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value = 100.0
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allow_greater = true
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mode = 1
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step = 1.0
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min_value = 0.0
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max_value = 100.0
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suffix = "%"
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[node name="HBoxContainer2" type="HBoxContainer" parent="."]
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@ -1 +1 @@
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uid://b2026s2q7x8d4
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uid://busjn8oo7kl1s
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@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://djq4aasoihexj"]
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[ext_resource type="Script" uid="uid://b2026s2q7x8d4" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_main.gd" id="1_ht8lu"]
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[ext_resource type="Script" uid="uid://busjn8oo7kl1s" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_main.gd" id="1_ht8lu"]
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[ext_resource type="PackedScene" uid="uid://7mvxuaulctcq" path="res://addons/dialogic/Editor/Events/Fields/field_file.tscn" id="2_k8xs0"]
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[ext_resource type="PackedScene" uid="uid://b1wn8r84uh11b" path="res://addons/dialogic/Editor/CharacterEditor/portrait_scene_browser.tscn" id="3_ngvgq"]
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@ -1 +1 @@
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uid://tmtk8wwimgxt
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uid://cp0o6sycac85b
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://ba5w02lm3ewkj"]
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[ext_resource type="Script" uid="uid://tmtk8wwimgxt" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_main_exports.gd" id="1_mttrr"]
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[ext_resource type="Script" uid="uid://cp0o6sycac85b" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_main_exports.gd" id="1_mttrr"]
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[node name="MainExports" type="VBoxContainer"]
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offset_right = 374.0
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@ -1 +1 @@
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uid://ckh08sqv1a081
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uid://c0nilv2pybryh
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@ -1,6 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://bnkck3hocbkk5"]
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[ext_resource type="Script" uid="uid://ckh08sqv1a081" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_section_general.gd" id="1_3e1i1"]
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[ext_resource type="Script" uid="uid://c0nilv2pybryh" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_section_general.gd" id="1_3e1i1"]
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[ext_resource type="PackedScene" uid="uid://dbpkta2tjsqim" path="res://addons/dialogic/Editor/Common/hint_tooltip_icon.tscn" id="2_cxfqm"]
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[sub_resource type="Image" id="Image_ywoka"]
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@ -19,7 +19,7 @@ func _ready() -> void:
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# Setting up Default Portrait Picker
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%DefaultPortraitPicker.resource_icon = load("res://addons/dialogic/Editor/Images/Resources/portrait.svg")
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%DefaultPortraitPicker.get_suggestions_func = suggest_portraits
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%DefaultPortraitPicker.suggestions_func = suggest_portraits
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## Make sure preview get's updated when portrait settings change
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@ -33,7 +33,7 @@ func main_portrait_settings_update(_something=null, _value=null) -> void:
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character_editor.something_changed()
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func default_portrait_changed(property:String, value:String) -> void:
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func default_portrait_changed(_property:String, value:String) -> void:
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character_editor.current_resource.default_portrait = value
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character_editor.update_default_portrait_star(value)
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@ -47,7 +47,7 @@ func _load_character(resource:DialogicCharacter) -> void:
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loading = true
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%DefaultPortraitPicker.set_value(resource.default_portrait)
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%MainScale.value = 100*resource.scale
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%MainScale.set_value(100*resource.scale)
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%MainOffset.set_value(resource.offset)
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%MainMirror.button_pressed = resource.mirror
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loading = false
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@ -69,9 +69,8 @@ func _save_changes(resource:DialogicCharacter) -> DialogicCharacter:
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## Get suggestions for DefaultPortraitPicker
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func suggest_portraits(search:String) -> Dictionary:
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func suggest_portraits(_search:String) -> Dictionary:
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var suggestions := {}
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for portrait in character_editor.get_updated_portrait_dict().keys():
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suggestions[portrait] = {'value':portrait}
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return suggestions
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@ -1 +1 @@
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uid://0pki4ffx8ix4
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uid://yulfiomudcob
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@ -1,8 +1,9 @@
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[gd_scene load_steps=4 format=3 uid="uid://cmrgbo8qi145o"]
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[gd_scene load_steps=5 format=3 uid="uid://cmrgbo8qi145o"]
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[ext_resource type="Script" uid="uid://0pki4ffx8ix4" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_section_portraits.gd" id="1_6sxsl"]
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[ext_resource type="Script" uid="uid://yulfiomudcob" path="res://addons/dialogic/Editor/CharacterEditor/char_edit_section_portraits.gd" id="1_6sxsl"]
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[ext_resource type="PackedScene" uid="uid://dpwhshre1n4t6" path="res://addons/dialogic/Editor/Events/Fields/field_options_dynamic.tscn" id="2_birla"]
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[ext_resource type="PackedScene" uid="uid://dtimnsj014cu" path="res://addons/dialogic/Editor/Events/Fields/field_vector2.tscn" id="3_vcvin"]
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[ext_resource type="PackedScene" uid="uid://kdpp3mibml33" path="res://addons/dialogic/Editor/Events/Fields/field_number.tscn" id="4_w4pvv"]
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[node name="Portraits" type="GridContainer"]
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offset_right = 453.0
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@ -29,8 +30,9 @@ layout_mode = 2
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size_flags_vertical = 0
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text = "Main Scale"
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[node name="MainScale" type="SpinBox" parent="."]
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[node name="MainScaleOld" type="SpinBox" parent="."]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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size_flags_horizontal = 8
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value = 100.0
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@ -38,6 +40,16 @@ allow_greater = true
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alignment = 1
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suffix = "%"
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[node name="MainScale" parent="." instance=ExtResource("4_w4pvv")]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 8
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mode = 1
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step = 1.0
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min_value = 0.0
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max_value = 100.0
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suffix = "%"
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[node name="Label2" type="Label" parent="."]
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layout_mode = 2
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size_flags_vertical = 0
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@ -71,9 +71,9 @@ func _open_resource(resource:Resource) -> void:
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load_portrait_tree()
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loading = false
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character_loaded.emit(resource.resource_path)
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character_loaded.emit(current_resource.resource_path)
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%CharacterName.text = DialogicResourceUtil.get_unique_identifier(resource.resource_path)
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%CharacterName.text = current_resource.get_identifier()
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$NoCharacterScreen.hide()
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%PortraitChangeInfo.hide()
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@ -119,6 +119,9 @@ func _save() -> void:
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## Saves a new empty character to the given path
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func new_character(path: String) -> void:
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if not path.ends_with(".dch"):
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path = path.trim_suffix(".")
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path += ".dch"
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var resource := DialogicCharacter.new()
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resource.resource_path = path
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resource.display_name = path.get_file().trim_suffix("."+path.get_extension())
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@ -165,6 +168,7 @@ func _ready() -> void:
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## Add general tabs
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add_settings_section(load("res://addons/dialogic/Editor/CharacterEditor/char_edit_section_general.tscn").instantiate(), %MainSettingsSections)
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add_settings_section(load("res://addons/dialogic/Editor/CharacterEditor/char_edit_section_portraits.tscn").instantiate(), %MainSettingsSections)
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add_settings_section(load("res://addons/dialogic/Editor/CharacterEditor/character_prefix_suffix.tscn").instantiate(), %MainSettingsSections)
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add_settings_section(load("res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_main_exports.tscn").instantiate(), %PortraitSettingsSection)
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@ -188,10 +192,12 @@ func _ready() -> void:
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func add_settings_section(edit:Control, parent:Node) -> void:
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edit.changed.connect(something_changed)
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edit.character_editor = self
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if edit.has_signal('update_preview'):
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edit.update_preview.connect(update_preview)
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var button: Button
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if edit._show_title():
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var hbox := HBoxContainer.new()
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hbox.name = edit._get_title()+"BOX"
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@ -365,7 +371,7 @@ func add_portrait(portrait_name:String='New portrait', portrait_data:Dictionary=
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func add_portrait_group() -> void:
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var parent_item: TreeItem = %PortraitTree.get_root()
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if %PortraitTree.get_selected() and %PortraitTree.get_selected().get_metadata(0).has('group'):
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if %PortraitTree.get_selected() and %PortraitTree.get_selected().get_metadata(0) and %PortraitTree.get_selected().get_metadata(0).has('group'):
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parent_item = %PortraitTree.get_selected()
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var item: TreeItem = %PortraitTree.add_portrait_group("Group", parent_item)
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item.set_meta('new', true)
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@ -543,7 +549,7 @@ func report_name_change(item: TreeItem) -> void:
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editors_manager.reference_manager.add_portrait_ref_change(
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item.get_meta('previous_name'),
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%PortraitTree.get_full_item_name(item),
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[DialogicResourceUtil.get_unique_identifier(current_resource.resource_path)])
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[current_resource.get_identifier()])
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item.set_meta('previous_name', %PortraitTree.get_full_item_name(item))
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%PortraitChangeInfo.show()
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uid://b05ouwe0s28rb
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uid://cwhe7tpe75oh7
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[gd_scene load_steps=11 format=3 uid="uid://dlskc36c5hrwv"]
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[ext_resource type="Script" uid="uid://b05ouwe0s28rb" path="res://addons/dialogic/Editor/CharacterEditor/character_editor.gd" id="2"]
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[ext_resource type="Script" uid="uid://cwhe7tpe75oh7" path="res://addons/dialogic/Editor/CharacterEditor/character_editor.gd" id="2"]
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[ext_resource type="PackedScene" uid="uid://dbpkta2tjsqim" path="res://addons/dialogic/Editor/Common/hint_tooltip_icon.tscn" id="2_uhhqs"]
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[ext_resource type="Script" uid="uid://b0elpsugbconk" path="res://addons/dialogic/Editor/CharacterEditor/character_editor_portrait_tree.gd" id="2_vad0i"]
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[ext_resource type="Script" uid="uid://deliic6d8vajo" path="res://addons/dialogic/Editor/CharacterEditor/character_editor_portrait_tree.gd" id="2_vad0i"]
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[ext_resource type="Texture2D" uid="uid://babwe22dqjta" path="res://addons/dialogic/Editor/Images/Pieces/add-folder.svg" id="3_v1qnr"]
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[sub_resource type="Image" id="Image_r5ayh"]
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@ -5,6 +5,7 @@ extends Control
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## Base class for all character editor main sections. Methods should be overriden.
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## Emit this, if something changed
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@warning_ignore("unused_signal") # this is used by extending scripts
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signal changed
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## Reference to the character editor, set when instantiated
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@ -30,7 +31,7 @@ func _start_opened() -> bool:
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## Overwrite to load all the information from the character into this section.
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func _load_character(resource:DialogicCharacter) -> void:
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func _load_character(_resource:DialogicCharacter) -> void:
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pass
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@ -1 +1 @@
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uid://cm0wi5jwnqitc
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uid://wltbab3qq63b
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@ -1 +1 @@
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uid://d11n63mblxvlw
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uid://ckblurnjla80i
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@ -1 +1 @@
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uid://b0elpsugbconk
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uid://deliic6d8vajo
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@ -0,0 +1,79 @@
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@tool
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class_name DialogicCharacterPrefixSuffixSection
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||||
extends DialogicCharacterEditorMainSection
|
||||
## Character Editor Section for setting the prefix and suffix of a character.
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##
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||||
## loads and sets the prefix and suffix of a character.
|
||||
## Provides [const PREFIX_CUSTOM_KEY] and [const SUFFIX_CUSTOM_KEY] to
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## access the `custom_info` dictionary of the [class DialogicCharacter].
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||||
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||||
@export var prefix_input: LineEdit
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@export var suffix_input: LineEdit
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## We won't force any prefixes or suffixes onto the player,
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## to ensure their games are working as previously when updating.
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const DEFAULT_PREFIX = ""
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const DEFAULT_SUFFIX = ""
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## `custom_info` dictionary keys for the prefix.
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const PREFIX_CUSTOM_KEY = "prefix"
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## `custom_info` dictionary keys for the prefix.
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const SUFFIX_CUSTOM_KEY = "suffix"
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var suffix := ""
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var prefix := ""
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||||
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||||
func _ready() -> void:
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||||
suffix_input.text_changed.connect(_suffix_changed)
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prefix_input.text_changed.connect(_prefix_changed)
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||||
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||||
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func _suffix_changed(text: String) -> void:
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suffix = text
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||||
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||||
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||||
func _prefix_changed(text: String) -> void:
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||||
prefix = text
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||||
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||||
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||||
func _get_title() -> String:
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return "Character Prefix & Suffix"
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||||
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||||
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||||
func _show_title() -> bool:
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return true
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||||
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||||
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||||
func _start_opened() -> bool:
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return false
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||||
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||||
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||||
func _load_portrait_data(portrait_data: Dictionary) -> void:
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||||
_load_prefix_data(portrait_data)
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||||
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||||
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||||
## We load the prefix and suffix from the character's `custom_info` dictionary.
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func _load_character(resource: DialogicCharacter) -> void:
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||||
_load_prefix_data(resource.custom_info)
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||||
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||||
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||||
func _load_prefix_data(data: Dictionary) -> void:
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||||
suffix = data.get(SUFFIX_CUSTOM_KEY, DEFAULT_SUFFIX)
|
||||
prefix = data.get(PREFIX_CUSTOM_KEY, DEFAULT_PREFIX)
|
||||
|
||||
suffix_input.text = suffix
|
||||
prefix_input.text = prefix
|
||||
|
||||
|
||||
## Whenever the user makes a save to the character, we save the prefix and suffix.
|
||||
func _save_changes(character: DialogicCharacter) -> DialogicCharacter:
|
||||
if not character:
|
||||
printerr("[Dialogic] Unable to save Prefix and Suffix, the character is missing.")
|
||||
return character
|
||||
|
||||
character.custom_info[PREFIX_CUSTOM_KEY] = prefix
|
||||
character.custom_info[SUFFIX_CUSTOM_KEY] = suffix
|
||||
|
||||
return character
|
||||
|
|
@ -0,0 +1 @@
|
|||
uid://i1ujoar8jf80
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://1ctcs6ywjjtd"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dbpkta2tjsqim" path="res://addons/dialogic/Editor/Common/hint_tooltip_icon.tscn" id="1_o3alv"]
|
||||
[ext_resource type="Script" uid="uid://i1ujoar8jf80" path="res://addons/dialogic/Editor/CharacterEditor/character_prefix_suffix.gd" id="1_tkxff"]
|
||||
|
||||
[node name="CharacterPrefixSuffix" type="GridContainer" node_paths=PackedStringArray("prefix_input", "suffix_input")]
|
||||
offset_right = 121.0
|
||||
offset_bottom = 66.0
|
||||
columns = 2
|
||||
script = ExtResource("1_tkxff")
|
||||
prefix_input = NodePath("PrefixInput")
|
||||
suffix_input = NodePath("SuffixInput")
|
||||
|
||||
[node name="Prefix" type="HBoxContainer" parent="."]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="Prefix"]
|
||||
layout_mode = 2
|
||||
text = "Prefix"
|
||||
|
||||
[node name="HintTooltip" parent="Prefix" instance=ExtResource("1_o3alv")]
|
||||
layout_mode = 2
|
||||
texture = null
|
||||
hint_text = "If a character speaks, this appears before their text.
|
||||
Example: Color Tags or Quotation Marks."
|
||||
|
||||
[node name="PrefixInput" type="LineEdit" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
caret_blink = true
|
||||
|
||||
[node name="Suffix" type="HBoxContainer" parent="."]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="Suffix"]
|
||||
layout_mode = 2
|
||||
text = "Suffix"
|
||||
|
||||
[node name="HintTooltip" parent="Suffix" instance=ExtResource("1_o3alv")]
|
||||
layout_mode = 2
|
||||
texture = null
|
||||
hint_text = "If a character speaks, this appears after their text.
|
||||
Example: Color Tags or Quotation Marks."
|
||||
|
||||
[node name="SuffixInput" type="LineEdit" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
caret_blink = true
|
||||
|
|
@ -1 +1 @@
|
|||
uid://duj68ruvoapq0
|
||||
uid://iwv7qff6g0f0
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=11 format=3 uid="uid://b1wn8r84uh11b"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://duj68ruvoapq0" path="res://addons/dialogic/Editor/CharacterEditor/portrait_scene_browser.gd" id="1_an6nc"]
|
||||
[ext_resource type="Script" uid="uid://iwv7qff6g0f0" path="res://addons/dialogic/Editor/CharacterEditor/portrait_scene_browser.gd" id="1_an6nc"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_0o1u0"]
|
||||
colors = PackedColorArray(0.100572, 0.303996, 0.476999, 1, 0.296448, 0.231485, 0.52887, 1)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue