Cheat Gun

This commit is contained in:
Marco 2025-02-15 17:51:06 +01:00
commit cb27f33a6d
21 changed files with 620 additions and 436 deletions

View file

@ -1,8 +1,16 @@
[gd_resource type="Resource" script_class="BossPhase" load_steps=5 format=3 uid="uid://da1vjfavqs7u2"]
[gd_resource type="Resource" script_class="BossPhase" load_steps=7 format=3 uid="uid://da1vjfavqs7u2"]
[ext_resource type="PackedScene" uid="uid://c034favdy56p0" path="res://Scenes/Weapons/Bullets/enemyBullet_star_yellow.tscn" id="1_0bb8a"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_7asq8"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_ys2v3"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedContinuousRotationModifier.cs" id="2_t0hje"]
[sub_resource type="Resource" id="Resource_n6wfp"]
script = ExtResource("2_t0hje")
TimeInSeconds = 0.0
ModifierType = 0
Value = 80.0
Continuous = false
[sub_resource type="Resource" id="Resource_q4pcc"]
script = ExtResource("1_ys2v3")
@ -17,7 +25,7 @@ spread = 360.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_timeModifiers = null
_timeModifiers = Array[Object]([SubResource("Resource_n6wfp")])
_targetPlayer = false
WaitForCompletion = true