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Level teleporter scene
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1 changed files with 43 additions and 0 deletions
43
Scenes/Actors/level_teleporter.tscn
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43
Scenes/Actors/level_teleporter.tscn
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[gd_scene load_steps=5 format=3 uid="uid://dx1urm7nttkqk"]
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[ext_resource type="Script" path="res://Scripts/Activables/LevelTeleporter.cs" id="1_x8wue"]
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[ext_resource type="SpriteFrames" uid="uid://w4jlaryen3we" path="res://Resources/Sprites/teleporter.tres" id="2_6iciv"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_kwj8m"]
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radius = 4.12311
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_we5sc"]
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particle_flag_disable_z = true
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emission_shape = 2
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emission_sphere_radius = 8.85
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orbit_velocity_min = -0.2
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orbit_velocity_max = 0.2
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gravity = Vector3(0, -98, 0)
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color = Color(0.207843, 0.360784, 1, 1)
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[node name="LevelTeleporter" type="Area2D"]
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collision_mask = 2
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script = ExtResource("1_x8wue")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_kwj8m")
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[node name="ParticleSprite" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(0, -9)
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sprite_frames = ExtResource("2_6iciv")
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animation = &"Teleporting"
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("2_6iciv")
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animation = &"Default"
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frame_progress = 0.462812
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[node name="Particles" type="GPUParticles2D" parent="."]
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z_index = 2
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emitting = false
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amount = 50
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process_material = SubResource("ParticleProcessMaterial_we5sc")
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lifetime = 0.8
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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