Debug addon and removed old scaling

This commit is contained in:
Marco 2024-11-13 17:23:32 +01:00
commit ca85765ca2
16 changed files with 1637 additions and 11 deletions

View file

@ -27,6 +27,7 @@ public partial class Enemy : Area2D, IDestructible
private Timer _cooldownTimer;
[DebugGUIPrint]
private int _ammo = 0;
// Called when the node enters the scene tree for the first time.

View file

@ -9,7 +9,7 @@ public partial class MainMenu : Control
[Export]
public string MainMenuScene { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{

View file

@ -39,6 +39,7 @@ public partial class PlayerMovement : CharacterBody2D, IDestructible
[Export] public float Health = 4f;
[DebugGUIPrint]
private float _currentHealth = 0f;
[Export] public double RateOfFire = 0.4f;