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Debug addon and removed old scaling
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ed502eb061
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16 changed files with 1637 additions and 11 deletions
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@ -27,6 +27,7 @@ public partial class Enemy : Area2D, IDestructible
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private Timer _cooldownTimer;
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[DebugGUIPrint]
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private int _ammo = 0;
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// Called when the node enters the scene tree for the first time.
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@ -9,7 +9,7 @@ public partial class MainMenu : Control
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[Export]
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public string MainMenuScene { get; set; }
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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@ -39,6 +39,7 @@ public partial class PlayerMovement : CharacterBody2D, IDestructible
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[Export] public float Health = 4f;
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[DebugGUIPrint]
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private float _currentHealth = 0f;
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[Export] public double RateOfFire = 0.4f;
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