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https://gitlab.com/MaddoScientisto/cirnogodot.git
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UI Inventory management
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parent
f4f193af7a
commit
c9abac3dc1
20 changed files with 262 additions and 72 deletions
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@ -1,5 +1,7 @@
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using Godot;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Cirno.Scripts.Resources;
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public partial class Hud : CanvasLayer
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@ -18,6 +20,8 @@ public partial class Hud : CanvasLayer
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[Export] private Label _healthLabel;
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[Export] private Container _itemsContainer;
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private Dictionary<string, HudItem> _items = new();
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public override void _Ready()
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{
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// Assuming the HUD has a Label node named "HealthLabel"
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@ -61,16 +65,92 @@ public partial class Hud : CanvasLayer
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//_selector.Position = _selector.tolo
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}
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public void AddInventoryItem(LootItem item)
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public void AddInventoryItem(LootItem item, int currentAmount)
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{
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TextureRect texture = new TextureRect();
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texture.Texture = item.InventorySprite;
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if (item.UiType == UiItemType.NoUI) return;
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_itemsContainer.AddChild(texture);
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if (!_items.TryGetValue(item.ItemKey, out var item1))
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{
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var hbox = new HBoxContainer();
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_itemsContainer.AddChild(hbox);
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var instance = item.HudItemScene.Instantiate<TextureRect>();
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//_in.CallDeferred("add_child", instance);
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hbox.AddChild(instance);
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var hudItem = new HudItem()
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{
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Item = item,
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Container = hbox,
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};
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if (item.UiType == UiItemType.IconText)
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{
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var label = new Label();
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label.Text = currentAmount.ToString();
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label.LabelSettings = new LabelSettings()
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{
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FontSize = 8
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};
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hbox.AddChild(label);
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hudItem.Label = label;
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}
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_items.Add(item.ItemKey, hudItem);
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}
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else
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{
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if (item.UiType == UiItemType.IconText && item1.Label != null)
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{
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item1.Label.Text = currentAmount.ToString();
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}
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}
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// TextureRect texture = new TextureRect();
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// texture.Texture = item.InventorySprite;
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//
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// texture.ExpandMode = TextureRect.ExpandModeEnum.KeepSize;
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// texture.StretchMode = TextureRect.StretchModeEnum.Keep;
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//
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// _itemsContainer.AddChild(texture);
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}
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public void RemoveInventoryItem(LootItem item)
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public void RemoveInventoryItem(LootItem item, int currentAmount)
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{
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if (_items.TryGetValue(item.ItemKey, out var itm))
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{
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if (currentAmount <= 0)
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{
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itm.Container.QueueFree();
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_items.Remove(item.ItemKey);
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}
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else
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{
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itm.Label.Text = currentAmount.ToString();
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}
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}
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else
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{
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GD.Print($"Tried to remove item {item.ItemName} {item.ItemKey} but it was not found");
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}
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// var containerItem = _items.FirstOrDefault(x => x.Item == item);
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// if (containerItem == null)
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// {
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// GD.Print($"Tried to remove item {item.ItemName} but it was not found");
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// return;
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// }
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//
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// containerItem.Container.QueueFree();
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}
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public class HudItem
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{
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public LootItem Item { get; set; }
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public HBoxContainer Container { get; set; }
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public Label Label { get; set; }
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}
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}
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