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UI Inventory management
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f4f193af7a
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c9abac3dc1
20 changed files with 262 additions and 72 deletions
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@ -1,11 +1,9 @@
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[gd_scene load_steps=8 format=4 uid="uid://bu5fvatj2j08j"]
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[gd_scene load_steps=6 format=4 uid="uid://bu5fvatj2j08j"]
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[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_paetl"]
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[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_f17ts"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_cyhmq"]
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[ext_resource type="Resource" uid="uid://ks6fypeil6gk" path="res://Resources/BossPhases/TestBoss1.tres" id="5_jkuab"]
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[ext_resource type="Resource" uid="uid://ccj0cqbveey8c" path="res://Resources/BossPhases/Rumia_SP1.tres" id="6_1uicx"]
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[ext_resource type="PackedScene" uid="uid://bdp710abe10s5" path="res://Scenes/Interactable/AreaTrigger.tscn" id="9_xhf0g"]
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[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
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@ -31,7 +29,6 @@ tile_set = ExtResource("3_cyhmq")
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[node name="Rumia" parent="." instance=ExtResource("2_47q21")]
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position = Vector2(176, 44)
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Phases = Array[Resource]([ExtResource("5_jkuab"), ExtResource("6_1uicx")])
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[node name="PlayerStartPosition" type="Marker2D" parent="."]
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position = Vector2(178, 115)
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