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UI Inventory management
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parent
f4f193af7a
commit
c9abac3dc1
20 changed files with 262 additions and 72 deletions
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@ -1,14 +1,21 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=3 format=3 uid="uid://ct1fa2huvy34n"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://ct1fa2huvy34n"]
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[ext_resource type="Script" path="res://Scripts/Resources/LootItem.cs" id="1_31o2l"]
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[ext_resource type="SpriteFrames" uid="uid://pmwatoyt2ase" path="res://Resources/Sprites/Ammo_Inventory_Sprite.tres" id="1_fubhk"]
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[ext_resource type="Texture2D" uid="uid://c5g0qg6u2gm6f" path="res://Sprites/Items/Ammo1.png" id="1_bpftr"]
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[ext_resource type="PackedScene" uid="uid://cjv4yahpb0h2l" path="res://Scenes/HUD/Items/ammo.tscn" id="1_enq76"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_3y0hf"]
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atlas = ExtResource("1_bpftr")
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[resource]
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script = ExtResource("1_31o2l")
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ItemName = "Ammo"
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ItemKey = "ammo1"
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Item = 3
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Amount = 100
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Max = 800
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PickupIfMaxed = false
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ConsumeOnUse = false
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InventorySprite = ExtResource("1_fubhk")
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WorldSprite = ExtResource("1_fubhk")
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ConsumeOnUse = true
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UiType = 0
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InventorySprite = SubResource("AtlasTexture_3y0hf")
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HudItemScene = ExtResource("1_enq76")
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