mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-16 17:33:47 +00:00
New Build scripts
This commit is contained in:
parent
e969e79591
commit
c9a7eee188
8 changed files with 964 additions and 86 deletions
111
TestGodotPath.ps1
Normal file
111
TestGodotPath.ps1
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
# Test script to verify Godot PATH resolution
|
||||
# Run this to test if godot.exe can be found
|
||||
|
||||
Write-Host "=====================================" -ForegroundColor Cyan
|
||||
Write-Host " Godot PATH Resolution Test" -ForegroundColor Cyan
|
||||
Write-Host "=====================================" -ForegroundColor Cyan
|
||||
Write-Host ""
|
||||
|
||||
# Test 1: Check if godot.exe is in PATH
|
||||
Write-Host "Test 1: Checking if godot.exe is in PATH..." -ForegroundColor Cyan
|
||||
$godotCmd = Get-Command godot.exe -ErrorAction SilentlyContinue
|
||||
if ($godotCmd) {
|
||||
Write-Host " ✓ Found: $($godotCmd.Source)" -ForegroundColor Green
|
||||
$godotInPath = $godotCmd.Source
|
||||
} else {
|
||||
Write-Host " ✗ Not found in PATH" -ForegroundColor Red
|
||||
$godotInPath = $null
|
||||
}
|
||||
Write-Host ""
|
||||
|
||||
# Test 2: Check GODOT environment variable
|
||||
Write-Host "Test 2: Checking GODOT environment variable..." -ForegroundColor Cyan
|
||||
if ($env:GODOT) {
|
||||
Write-Host " ✓ GODOT = $env:GODOT" -ForegroundColor Green
|
||||
if (Test-Path $env:GODOT) {
|
||||
Write-Host " ✓ File exists" -ForegroundColor Green
|
||||
} else {
|
||||
Write-Host " ✗ File does not exist at that path" -ForegroundColor Red
|
||||
}
|
||||
} else {
|
||||
Write-Host " ⚠ GODOT environment variable not set" -ForegroundColor Yellow
|
||||
}
|
||||
Write-Host ""
|
||||
|
||||
# Test 3: Import module and test resolution
|
||||
Write-Host "Test 3: Testing module resolution..." -ForegroundColor Cyan
|
||||
try {
|
||||
$modulePath = Join-Path $PSScriptRoot "CirnoBuild.psm1"
|
||||
Import-Module $modulePath -Force
|
||||
|
||||
if ($env:GODOT) {
|
||||
$testPath = $env:GODOT
|
||||
} elseif ($godotInPath) {
|
||||
$testPath = "godot.exe"
|
||||
} else {
|
||||
Write-Host " ⚠ Cannot test - no Godot found" -ForegroundColor Yellow
|
||||
Write-Host ""
|
||||
Write-Host "=====================================" -ForegroundColor Cyan
|
||||
Write-Host " Result: Godot not available" -ForegroundColor Red
|
||||
Write-Host "=====================================" -ForegroundColor Cyan
|
||||
exit 1
|
||||
}
|
||||
|
||||
Write-Host " Testing with: $testPath" -ForegroundColor Gray
|
||||
$result = Test-Prerequisites -GodotPath $testPath -SkipButler
|
||||
|
||||
if ($result.Valid) {
|
||||
Write-Host " ✓ Prerequisites check passed" -ForegroundColor Green
|
||||
if ($result.ResolvedGodotPath) {
|
||||
Write-Host " ✓ Resolved to: $($result.ResolvedGodotPath)" -ForegroundColor Green
|
||||
}
|
||||
} else {
|
||||
Write-Host " ✗ Prerequisites check failed" -ForegroundColor Red
|
||||
}
|
||||
} catch {
|
||||
Write-Host " ✗ Error: $($_.Exception.Message)" -ForegroundColor Red
|
||||
}
|
||||
Write-Host ""
|
||||
|
||||
# Test 4: Verify Godot version
|
||||
Write-Host "Test 4: Checking Godot version..." -ForegroundColor Cyan
|
||||
if ($godotInPath) {
|
||||
try {
|
||||
$version = & $godotInPath --version 2>&1 | Select-Object -First 1
|
||||
Write-Host " ✓ Version: $version" -ForegroundColor Green
|
||||
} catch {
|
||||
Write-Host " ✗ Could not get version" -ForegroundColor Red
|
||||
}
|
||||
} elseif ($env:GODOT -and (Test-Path $env:GODOT)) {
|
||||
try {
|
||||
$version = & $env:GODOT --version 2>&1 | Select-Object -First 1
|
||||
Write-Host " ✓ Version: $version" -ForegroundColor Green
|
||||
} catch {
|
||||
Write-Host " ✗ Could not get version" -ForegroundColor Red
|
||||
}
|
||||
} else {
|
||||
Write-Host " ⚠ Skipped - no Godot path available" -ForegroundColor Yellow
|
||||
}
|
||||
Write-Host ""
|
||||
|
||||
# Summary
|
||||
Write-Host "=====================================" -ForegroundColor Cyan
|
||||
Write-Host " Summary" -ForegroundColor Cyan
|
||||
Write-Host "=====================================" -ForegroundColor Cyan
|
||||
|
||||
if ($godotInPath -or ($env:GODOT -and (Test-Path $env:GODOT))) {
|
||||
Write-Host "✓ Godot is available and should work with build scripts" -ForegroundColor Green
|
||||
Write-Host ""
|
||||
Write-Host "You can now run:" -ForegroundColor Cyan
|
||||
Write-Host " .\BuildPublish.bat" -ForegroundColor White
|
||||
Write-Host " .\BuildPublish.ps1" -ForegroundColor White
|
||||
Write-Host " .\Export.ps1" -ForegroundColor White
|
||||
} else {
|
||||
Write-Host "✗ Godot is not properly configured" -ForegroundColor Red
|
||||
Write-Host ""
|
||||
Write-Host "To fix, do one of the following:" -ForegroundColor Yellow
|
||||
Write-Host " 1. Add godot.exe to your PATH" -ForegroundColor White
|
||||
Write-Host " 2. Set GODOT environment variable to full path" -ForegroundColor White
|
||||
Write-Host " Example: `$env:GODOT = 'C:\Path\To\godot.exe'" -ForegroundColor Gray
|
||||
}
|
||||
Write-Host ""
|
||||
Loading…
Add table
Add a link
Reference in a new issue