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Linear room spawner
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parent
794368dde6
commit
c6a0b73ed2
5 changed files with 90 additions and 20 deletions
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@ -16,7 +16,7 @@
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[ext_resource type="Script" uid="uid://cnkipcolyj61w" path="res://Scripts/AlarmManager.cs" id="12_eoca5"]
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[ext_resource type="PackedScene" uid="uid://b3tyacxxw88lx" path="res://Scenes/Utils/StreamPlayerWithName.tscn" id="13_4n7t6"]
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[node name="GameScene" type="Node2D" node_paths=PackedStringArray("NavigationRegion")]
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[node name="GameScene" type="Node2D"]
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process_mode = 3
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script = ExtResource("1_wbqvu")
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MapResource = ExtResource("2_k5t51")
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@ -24,12 +24,12 @@ PlayerTemplate = ExtResource("2_3fyis")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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})
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NavigationRegion = NodePath("")
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[node name="Maps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
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process_mode = 1
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script = ExtResource("4_jtlua")
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Rooms = Array[Object]([ExtResource("5_gwtv6"), ExtResource("6_gwtv6"), ExtResource("7_wbqvu"), ExtResource("8_3fyis"), ExtResource("9_go1yg")])
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DungeonLength = 4
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[node name="CameraController" type="Camera2D" parent="."]
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process_mode = 1
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