Linear room spawner

This commit is contained in:
MaddoScientisto 2025-04-14 23:04:41 +02:00
commit c6a0b73ed2
5 changed files with 90 additions and 20 deletions

View file

@ -10,7 +10,7 @@
script = ExtResource("5_2u7yj")
RoomName = &"Boss"
Type = 4
ScenePath = &"uid://da7hmajaaiohm"
ScenePath = &"uid://brytwc48xpj78"
Size = Vector2i(1, 1)
DoorGridPositions = Array[Vector2i]([Vector2i(0, 1)])
SpawnableEnemies = Array[Object]([ExtResource("1_j16nh"), ExtResource("2_dneml"), ExtResource("3_m2ese"), ExtResource("4_fojtq")])