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FSM Player movement
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commit
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10 changed files with 131 additions and 36 deletions
27
Scripts/Components/FSM/Player/Init.cs
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27
Scripts/Components/FSM/Player/Init.cs
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using System;
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using Godot;
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namespace Cirno.Scripts.Components.FSM.Player;
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public partial class Init : PlayerFSMState
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{
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public override void EnterState()
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{
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GD.Print(this.State.ToString());
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}
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public override void ExitState()
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{
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}
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public override void PhysicsProcessState(double delta)
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{
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}
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public override void ProcessState(double delta)
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{
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}
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}
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