FSM Player movement

This commit is contained in:
Maddo 2025-02-28 19:59:36 +01:00
commit c59a480ffd
10 changed files with 131 additions and 36 deletions

View file

@ -0,0 +1,27 @@
using System;
using Godot;
namespace Cirno.Scripts.Components.FSM.Player;
public partial class Init : PlayerFSMState
{
public override void EnterState()
{
GD.Print(this.State.ToString());
}
public override void ExitState()
{
}
public override void PhysicsProcessState(double delta)
{
}
public override void ProcessState(double delta)
{
}
}