Converted packed scenes to paths

This commit is contained in:
MaddoScientisto 2024-08-25 17:06:59 +02:00
commit c4891a0d03
5 changed files with 14 additions and 17 deletions

View file

@ -5,10 +5,10 @@ public partial class MainMenu : Control
{
[Export]
public PackedScene GameScene { get; set; }
public string GameScene { get; set; }
[Export]
public PackedScene MainMenuScene { get; set; }
public string MainMenuScene { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
@ -23,7 +23,7 @@ public partial class MainMenu : Control
private void _on_start_button_pressed()
{
if (GameScene != null) {
GetTree().ChangeSceneToPacked(GameScene);
GetTree().ChangeSceneToFile(GameScene);
}
}
@ -35,7 +35,7 @@ public partial class MainMenu : Control
private void _on_mainmenu_button_pressed()
{
if (MainMenuScene != null) {
GetTree().ChangeSceneToPacked(MainMenuScene);
GetTree().ChangeSceneToFile(MainMenuScene);
}
}