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Changed casting for timemodifiers
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7 changed files with 15 additions and 18 deletions
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@ -368,7 +368,7 @@ public partial class PlayerMovement : CharacterBody2D, IDestructible
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// {
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// _facingDirection = _movementDirection;
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// }
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Velocity = _movementDirection * (float)( MovementSpeed * delta);
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Velocity = _movementDirection * (float)( MovementSpeed/* * delta*/);
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MoveAndSlide();
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