Floor system

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Marco 2025-04-30 16:11:25 +02:00
commit c1afa466d3
14 changed files with 199 additions and 86 deletions

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@ -48,6 +48,9 @@ public partial class RogueliteMapTheme : Resource
[ExportCategory("Rooms")]
[Export] public Array<RogueliteRoomResource> Rooms { get; set; }
[ExportCategory("Floors")]
[Export] public Array<RogueliteFloorResource> Floors { get; set; } = [];
[ExportCategory("Loot Counts")] public int MaxChestLoot { get; set; } = 100;
public Queue<LootItem> ChestLootQueue { get; private set; }