Floor system

This commit is contained in:
Marco 2025-04-30 16:11:25 +02:00
commit c1afa466d3
14 changed files with 199 additions and 86 deletions

View file

@ -136,6 +136,16 @@ public partial class MainMenu : CanvasLayer
SpawnMenu<OptionsMenu>(OptionsMenuTemplate, SubMenuHolder);
}
private void OnRogueliteButtonPressed()
{
GlobalState.Session.NewSession();
GlobalState.Session.AllowSaving = false;
GlobalState.Session.Difficulty = DifficultyLevel.Normal;
GlobalState.Session.GameMode = GameMode.Roguelite;
GlobalState.Session.LevelNumber = 0;
GlobalState.Instance.GotoScene("uid://bf1kqr3o6r6d4");
}
private void _on_mainmenu_button_pressed()
{
if (MainMenuScene != null)