Made things into tools to display enemy icons on spawner marks

This commit is contained in:
Marco 2025-04-28 10:52:50 +02:00
commit c00d298443
49 changed files with 174 additions and 55 deletions

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@ -5,6 +5,7 @@ using Godot;
namespace Cirno.Scripts.Resources.ItemEffects;
[GlobalClass]
[Tool]
public partial class HealEffectResource : ItemEffectResource
{
[Export] public float HealAmount { get; private set; } = 10f;